Call for Papers

25th International Conference on Interactive Collaborative Learning (ICL2022)

51th IGIP International Conference on Engineering Pedagogy

Learning in the Age of Digital and Green Transition

Hilton Park Vienna, Austria 27-30 September 2022


This interdisciplinary conference aims to focus on the exchange of relevant trends and research results as well as the presentation of practical experiences in Interactive Collaborative Learning and Engineering Pedagogy.


The conference will take place in Hilton Park Vienna direct in the center of the city. It is easy to reach from the airport and the main railway station by public transport within 20 minutes.

Some workshops and demonstrations will be organized at TU Wien and Technikum Wien.

Important Deadlines & Presentation Formats

We invite our colleagues and friends to come again in person to our conference.

04 Apr 2022 Submission of: structured abstracts (for full papers (2 pages) and short papers (1 page)and special session proposals
25 April 2022 Notification of acceptance for abstracts for the main conference. Special Sessions notification and announcement
30 May 2022 Submission of Complete Papers for the main conference and special sessions, Work in Progress PapersWorkshop proposals
20 Jun 2022 Notification of acceptance
11 Jul 2022 Author registration deadline and Camera-ready due
28 Sep 2022 ICL Conference  opening

Remote presentations will be possible.

Submissions via:

Conference Proceedings

The conference proceedings will be published as ICL2022 Proceedings in the Springer series “Advances in Intelligent Systems and Computing”. Books of this series are indexed with ISI Proceedings, EI-Compendex, DBLP, SCOPUS, Google Scholar and SpringerLink.


Topics of interest include, but are not limited to:

  • Academia-Industry partnerships
  • Adaptive and intuitive environments
  • Collaborative learning
  • Computer aided language learning (CALL)
  • Digital Transion in Education
  • Educational virtual environments
  • Engineering Pedagogy Education
  • Entrepreneurship in Engineering Education (EiEE)
  • Ethics and Engineering Education
  • Evaluation and outcomes assessment
  • Flipped classrooms
  • Games in Engineering Education (GinEE)
  • Green Transition in Education
  • Impacts of globalization
  • Learning culture & diversity
  • Lifelong learning
  • Mobile learning applications
  • New learning models and applications
  • Peace Engineering
  • Pilot projects / products / applications
  • Platforms and authoring tools
  • Project based learning (PBL)
  • Public policy in education
  • Real world experiences
  • Remote and virtual laboratories
  • Research in Engineering Pedagogy
  • Teaching best practices
  • Technical Teacher Training (TTT)
  • Virtual and Augmented learning (VAL)
  • Virtual mobility and platforms
  • Women in engineering careers


In Cooperation with

Technical Co-sponsors


[email protected]